Diving into 3d programming – Supplement (Web)

As I started with some 3d programming on delphi — Another requirement was raised. I needed to port some of the code, to a web based engine.

I recalled that once I played a little with VRML. Yet, after a quick search I found the following 3d WebGL engine called three.js. Due to the fact that I was stunt of the result of it, I decided to post this short supplement to my previous post.

The three.js handles the limitation of processing power on browsers, taking into consideration and a high use of the HTML5 architecture. This opensource package includes many demos, which can be viewed under the link above.

Although the package is (from a very short view), as structured as the delphi glscene. It uses the javascript in a very impressive way.

I’ll post some more notes, after building and using it a little more.

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