Objects Indexing – Image Processing

I wrote a short draft of an idea for a mobile multiplayer game. Writing that raised an idea of algorithm which would be required in different applications when processing an image and deconstructing it  into separated objects:

Scenario description:

Imaging you got a picture which you would like to know where each object is indexed in this big image. (For example, a picture where a collection of people holds their mobile device,. and an application should ‘know’ who is behind each one of the mobiles — and index it accordingly in the big picture).

Each person holds his device, and in front of this group of people, stands the ‘server’ device, which is required to picture this group, and index (or moreover, communicate to each index accordingly)..

Of course solving that could be done easily if you got the big picture. Yet, for some reason I thought of another complex (or easy way). If each person is holding his device,. and all devices are connected to the server — the server can communicate to each index by identifying it — initially — index it, and then send each participant the required data.

  • I thought of an art work, where this group of people and mobile devices, could function as a live ‘Music Scope’…
  • or, think of a stadium where each person holds his device,. and then the server, runs a live mosaic picture, where each mobile screen takes part of this image.

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